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	<title>Wireless Sound Objects</title>
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	<link>http://blog.wirelesssoundobjects.com</link>
	<description>stay up to date with wireless sound objects</description>
	<pubDate>Fri, 06 Mar 2009 06:36:54 +0000</pubDate>
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		<title>Blogged</title>
		<link>http://blog.wirelesssoundobjects.com/?p=42</link>
		<comments>http://blog.wirelesssoundobjects.com/?p=42#comments</comments>
		<pubDate>Thu, 05 Mar 2009 19:13:04 +0000</pubDate>
		<dc:creator>eric</dc:creator>
		
		<category><![CDATA[Arduino]]></category>

		<category><![CDATA[Networked Objects]]></category>

		<category><![CDATA[Performance]]></category>

		<category><![CDATA[Sound]]></category>

		<category><![CDATA[Video]]></category>

		<category><![CDATA[Xbee]]></category>

		<guid isPermaLink="false">http://www.wirelesssoundobjects.com/blog/?p=42</guid>
		<description><![CDATA[Wireless Sound Objects were blogged on Make: back in May 2008 when Collin Cunningham came to the ITP Show. Here&#8217;s the video that he took via Flickr. The sound from Wireless Sound Objects is the crunchy squarewave that you might recognize from the video, not that round sine wave sound in the background.
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			<content:encoded><![CDATA[<p>Wireless Sound Objects were blogged on <a href="http://blog.makezine.com/archive/2008/05/wireless_synth_modules.html" target="_blank">Make:</a> back in May 2008 when Collin Cunningham came to the <a href="http://itp.nyu.edu/shows/spring2008/">ITP Show</a>. Here&#8217;s the video that he took <a href="http://www.flickr.com/photos/collinmel/2492451974/" target="_blank">via Flickr</a>. The sound from Wireless Sound Objects is the crunchy squarewave that you might recognize from the video, not that round sine wave sound in the background.<br /><object type="application/x-shockwave-flash" width="400" height="300" data="http://www.flickr.com/apps/video/stewart.swf?v=68975" classid="clsid:D27CDB6E-AE6D-11cf-96B8-444553540000"><param name="flashvars" value="intl_lang=en-us&amp;photo_secret=877f1f72fc&amp;photo_id=2492451974"></param><param name="movie" value="http://www.flickr.com/apps/video/stewart.swf?v=68975"></param><param name="bgcolor" value="#000000"></param><param name="allowFullScreen" value="true"></param><embed type="application/x-shockwave-flash" src="http://www.flickr.com/apps/video/stewart.swf?v=68975" bgcolor="#000000" allowfullscreen="true" flashvars="intl_lang=en-us&amp;photo_secret=877f1f72fc&amp;photo_id=2492451974" height="300" width="400"></embed></object></p>
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		<title>The Beta Test</title>
		<link>http://blog.wirelesssoundobjects.com/?p=11</link>
		<comments>http://blog.wirelesssoundobjects.com/?p=11#comments</comments>
		<pubDate>Thu, 05 Mar 2009 01:40:54 +0000</pubDate>
		<dc:creator>eric</dc:creator>
		
		<category><![CDATA[Arduino]]></category>

		<category><![CDATA[Networked Objects]]></category>

		<category><![CDATA[Performance]]></category>

		<category><![CDATA[Sound]]></category>

		<category><![CDATA[Video]]></category>

		<category><![CDATA[Xbee]]></category>

		<guid isPermaLink="false">http://www.wirelesssoundobjects.com/blog/?p=11</guid>
		<description><![CDATA[ 
This is a video of Wireless Sound Objects in action, for their first Beta Test in May 2008. (featuring Oscillator and Sequencer). Basically what is happening here (if its not obvious) is that the sequencer is running through 8 steps, and @ each step a value can be sent over a wireless mesh network [...]]]></description>
			<content:encoded><![CDATA[<p><embed src="http://blip.tv/play/AfDrZouLQA" type="application/x-shockwave-flash" width="740" height="447" allowscriptaccess="always" allowfullscreen="true"></embed> <br />
This is a video of Wireless Sound Objects in action, for their first Beta Test in May 2008. (featuring Oscillator and Sequencer). Basically what is happening here (if its not obvious) is that the sequencer is running through 8 steps, and @ each step a value can be sent over a wireless mesh network to the oscillator, which then produces a pitch at the given frequency. The sound here is not that great, but I think this covers the basic idea.</p>
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		<title>The Alpha Test</title>
		<link>http://blog.wirelesssoundobjects.com/?p=28</link>
		<comments>http://blog.wirelesssoundobjects.com/?p=28#comments</comments>
		<pubDate>Thu, 05 Mar 2009 01:40:18 +0000</pubDate>
		<dc:creator>eric</dc:creator>
		
		<category><![CDATA[Arduino]]></category>

		<category><![CDATA[Networked Objects]]></category>

		<category><![CDATA[Performance]]></category>

		<category><![CDATA[Sound]]></category>

		<category><![CDATA[Uncategorized]]></category>

		<category><![CDATA[Video]]></category>

		<category><![CDATA[Xbee]]></category>

		<guid isPermaLink="false">http://www.wirelesssoundobjects.com/blog/?p=28</guid>
		<description><![CDATA[
This is the very first working wireless test with an early prototype mock-up of the sequencer. The sequencer is wirelessly sending values to a computer, and the computer is generating tones based on the values set on the sequencer. The position of the cursor/playback head is controlled only locally on the sequencer (although it can [...]]]></description>
			<content:encoded><![CDATA[<p><embed src="http://blip.tv/play/AfGFVgA" type="application/x-shockwave-flash" width="747" height="590" allowscriptaccess="always" allowfullscreen="true"></embed></p>
<p>This is the very first working wireless test with an early prototype mock-up of the sequencer. The sequencer is wirelessly sending values to a computer, and the computer is generating tones based on the values set on the sequencer. The position of the cursor/playback head is controlled only locally on the sequencer (although it can be slaved to another wireless device). All that is happening on the side of the computer is a tone is changing frequency, synced in real time over the wireless mesh network. </p>
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		<title>Update&#8230;</title>
		<link>http://blog.wirelesssoundobjects.com/?p=3</link>
		<comments>http://blog.wirelesssoundobjects.com/?p=3#comments</comments>
		<pubDate>Wed, 04 Mar 2009 04:25:50 +0000</pubDate>
		<dc:creator>admin</dc:creator>
		
		<category><![CDATA[Uncategorized]]></category>

		<category><![CDATA[Arduino]]></category>

		<category><![CDATA[music]]></category>

		<category><![CDATA[synth]]></category>

		<category><![CDATA[synthesizer]]></category>

		<category><![CDATA[wireless]]></category>

		<category><![CDATA[Xbee]]></category>

		<category><![CDATA[zigbee]]></category>

		<guid isPermaLink="false">http://www.wirelesssoundobjects.com/blog/?p=3</guid>
		<description><![CDATA[Not a lot has happened since May 2008, but Wireless Sound Objects is getting back on track. Now with it&#8217;s new redefined web presence, Wireless Sound Objects can get the attention it deserves, from it&#8217;s creator, and the world. 
]]></description>
			<content:encoded><![CDATA[<p>Not a lot has happened since May 2008, but Wireless Sound Objects is getting back on track. Now with it&#8217;s new redefined web presence, Wireless Sound Objects can get the attention it deserves, from it&#8217;s creator, and the world. </p>
]]></content:encoded>
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